Editor New Super Mario Bros 2

Bros

This article is about the second New Super Mario Bros. title on a handheld console. For the second title overall, see New Super Mario Bros. Wii. For the sequel to New Super Mario Bros. Wii, see New Super Mario Bros. U.
New Super Mario Bros. 2

North American box cover.
Developer(s)Nintendo EAD
Nintendo SPD
Publisher(s)Nintendo
Platform(s)Nintendo 3DS
Release date July 28, 2012
August 17, 2012
August 18, 2012
August 19, 2012
August 24, 2012
December 6, 2012
June 21, 2013
June 21, 2013
Nintendo eShop
July 28, 2012
August 17, 2012
August 17, 2012
August 18, 2012
August 19, 2012
June 3, 2014
Gold Edition
July 1, 2014
August 28, 2014
November 27, 2014
GenrePlatformer, Action-adventure
Rating(s)
ESRB: - Everyone
PEGI: - Three years and older
CERO: - All ages
ACB: -General
USK: - All ages
DEJUS: - General audience
GSRR: - Six years and older
Mode(s)Solo Play, Co-op Play, Coin Rush, Options
Media
Cartridge
Input
Nintendo 3DS:

New Super Mario Bros. 2 is a side-scrolling 2.5D action-adventure platform game for the Nintendo 3DS. It was first released in Japan on July 28, 2012. It is the thirteenth title in the main Super Mario series and the third in the New Super Mario Bros. line after New Super Mario Bros. for the Nintendo DS, and New Super Mario Bros. Wii for the Wii. As the direct sequel to New Super Mario Bros., it is an indirect follow-up to New Super Mario Bros. Wii.

Like Super Mario 3D Land, the game seems to be partly based on Super Mario Bros. 3, as it features Raccoon Mario, the Power Meter, and the Koopalings, all of which were introduced in said game. The game's main focus is on coins, with the primary goal being to collect one million. To reach the goal, the game includes many new items to aid the player, such as the Gold Flower, which turns Mario into Gold Mario.

According to Nintendo, New Super Mario Bros. 2 is the first Mario title and the first Nintendo game overall to be available for purchase in both packaged (retail) and digital (downloadable via the Nintendo eShop) versions. The digital version can be stored onto an SD card, along with multiple other games, and be played on the Nintendo 3DS, but they cannot be shared with other Nintendo 3DS handhelds.

  • 3Gameplay
    • 3.2Controls
  • 4Enemies and obstacles
  • 6Worlds
  • 14Glitches
  • 16Reception

Story

The opening cutscene

Its story takes place after the events of New Super Mario Bros., but not the events of New Super Mario Bros. Wii. During the story, standing on the balcony of Peach's Castle, Mario and Luigi wave goodbye to Princess Peach to go on a coin hunt as Raccoon Mario and Fox Luigi. However, as soon as they return, the Koopalings suddenly appear, crashing their Koopa Clown Car onto the ground, as well as damaging the brothers, making them revert to Super Mario and Super Luigi. Roy Koopa reveals Princess Peach from his back. They soon fly away in their Koopa Clown Car, and Mario and Luigi chase after them.

The Koopalings kidnapping Princess Peach while on the Koopa Clown Car.

After defeating all of the Koopalings, the brothers head out of World 5-Castle, and see Peach in a cage. As they are about to free her, the now-empty Koopa Clown Car transfers her to Bowser's Castle.

When Mario and Luigi arrive at Bowser's Castle, they find Bowser and Peach, who is locked up in a cage. One of the duo has to step on the ! Switch behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the bros. can celebrate their victory, Peach's cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. At the top of the tower is a giant switch that, when pressed, sends Bowser falling through the floor. Afterward the princess is released from her cage. Then, everyone returns home, with Mario holding Peach in his arms and Luigi following closely behind, collecting coins along the way.

During the credits, the Koopalings can be seen in the background carrying the now regular-sized Bowser with the Koopa Clown Car. Bowser's immense weight exceeds its capacity. The story's description concludes with the Koopa Clown Car crash-landing, scattering everyone throughout the ground.

Characters

  • Luigi*

*Player 2 in Co-op mode and unlockable for Solo Play by holding + + after clearing World 6-Bowser's Castle.

Gameplay

Mario having used a Gold Ring to turn several enemies golden, so as to earn coins.
The message received after maxing out the coin counter at 9,999,999 coins

The basic gameplay is very similar to the previous New Super Mario Bros. games. However, New Super Mario Bros. 2 focuses on collecting coins, with many and varied ways to collect many coins at once, such as golden items that award the player with them. The game's overall objective is to collect one million coins, with coins collected in levels being added to a total that is shared between the game's three save files and Coin Rush. The reward for collecting one million coins is a new title screen featuring a Gold Mario statue. The reward for maxing out the coin counter at 9,999,999 coins is a Gold Raccoon Mario Statue.[1][2] Like New Super Mario Bros., the bottom screen displays a kind of map, showing the length of the level and where the player is, as well as showing the Star Coins collected, points total, number of extra lives, and also providing an item storage. It also shows the total number of collected coins in a stage, with the record number displayed next to it. There are nine worlds: six main worlds and three special worlds. Each world contains a different number of levels, including Ghost Houses, Fortresses and Castles. Reznors and Koopalings are found at the end of each fortress and castle, respectively.

Raccoon Mario and Fox Luigi flying in co-op mode.

Other details in gameplay were added in New Super Mario Bros. 2. Among these details is the game's music that slightly changes depending on the situation; for example, when playing as Raccoon Mario or Fox Luigi, a drumbeat is added, similar to how a drumbeat is added while riding Yoshi in other Mario games. Once a Gold Ring is activated, twinkling noises appear. Another example is that if Mario goes to the very top of the screen and out of sight, the music gets quieter.

A two-player co-op mode is also available, in which a second player plays as Luigi accompanying Mario in the single-player game; both players may select which character they would like to be, however. This mode can only be played with two Nintendo 3DS consoles and two game cards. The gameplay is not much different from the single player, although in co-op coins and lives are shared between the two players, with each collected coin or extra life earned (though not collected) counting as two. Each player also has their own item storage, which can be accessed at any point. Several mechanics from the New Super Mario Bros. Wii multiplayer, such as the bubble and item boxes giving two items, are retained for this mode. In addition, the camera only focuses on one player at a time (denoted by a colored arrow above their character; red for Mario and green for Luigi), and can be changed during the level by ground-pounding the player currently in control, if the other player enters another section of the level first, or if the player of focus loses a life or enters a bubble.

Coin Rush

Coin Rush menu.
Main article: Coin Rush

Also featured in New Super Mario Bros. 2 is Coin Rush mode, a time attack-esque mode that challenges the player to collect as many coins as they can in three randomly selected single-player levels without losing a life. Levels are selected depending on the pack chosen. The Mushroom Pack selects three levels from Worlds 1, 2, and Mushroom; the Flower Pack chooses levels from Worlds 3, 4, and Flower; and the Star Pack chooses levels from Worlds 5, 6, and Star. Ten downloadable course packs are also available for purchase in the in-game store, also accessible in this mode, which allows the player to play three custom-created courses. In Coin Rush, players have the option to either play normally or as White Raccoon Mario.

Coin Rush records can be exchanged via Streetpass and challenged. Beating another player's record results in getting a Crown Coin (worth 1,000 coins).[3] SpotPassing allows the player to put their total into the Worldwide Coin Total on the official website.[4]

Controls

Main menu

  • Select: /
  • Confirm:
  • Back:
  • Play as Luigi in single-player mode: ++ (while selecting file after defeating Bowser in World 6)
  • Delete all save data: Press and hold +++ (when the Nintendo 3DS logo disappears)

In-game

  • Move: or
  • Dash: Hold / or / while moving
  • Jump/stomp: / or /
  • Crouch: or
  • Ground Pound: or (in midair)
  • Wall Jump: / or / (while holding or in the direction of a wall, while sliding down it)
  • Double/Triple Jump: / or / (when landing after a running jump)
  • Pick up/throw: Press and hold / or /; release to throw
  • Pause: /

Transformations

Small Mario/Luigi
(starting form)
Super Mario/Luigi
(Super Mushroom required)
Fire Mario/Luigi
(Fire Flower required)
Raccoon Mario/Fox Luigi
(Super Leaf required)
Gold Mario/Silver Luigi
(New, Gold Flower required)
Mini Mario/Luigi
(Mini Mushroom required)
Mega Mario/Luigi
(Mega Mushroom required)
Invincible Mario/Luigi
(Star required)
White Raccoon Mario/White Fox Luigi
(New, Invincibility Leaf required)

Enemies and obstacles

New

Returning

* - Enemies/obstacles which first appeared in New Super Mario Bros.

  • Banzai Bill Cannons*

  • Big Deep Cheeps*

  • Big Dry Bones*

  • Big Thwomps*

  • Big Whomps*

  • Bill Blaster Turrets*

  • Boomerang Bros.

  • Cheep Chomps*

  • Crowbers*

  • Deep Cheeps*

  • Fire Bros.

  • Giant Spiked Balls*

  • Hammer Bros.

  • Sledge Bros.

Bosses

BossPlace(s) FoughtHow to Defeat

Reznor (as miniboss)
All Towers except special worldsThe player needs to hit the coin-giving Rectangular Coin Block underneath them, hit them with six fireballs or one gold fireball, or simply touch them while under the effects of the Invincibility Leaf. If defeated by a gold fireball, they will give thirty coins each.

Roy Koopa
The player needs to bait him into ramming into a wall to stun him. This in return will leave him vulnerable to being jumped on three times. Alternatively, the player can jump on him three times while he is doing the charge attack.

Iggy Koopa and Big Chain Chomp
The player needs to jump on him in his carriage with a Chain Chomp attached to it three times. After stomping him once, the Chomp will get angry, though it'll exit the room from the top or bottom and will continue. After two stomps, the Chomp will start getting quicker.

Larry Koopa
The player needs to jump on him three times.

Wendy O. Koopa
The player should jump on her when not underwater three times.

Morton Koopa Jr.
The player should be on the lookout for Spiked Balls that are created using his wand and jump on him three times.

Lemmy Koopa
The player should jump on him while battling him on a conveyor belt three times.

Ludwig von Koopa
The player should use the five grey Pipe Cannons on the floor to blast himself against him fast enough. After that, he falls onto the floor and gets dizzy. Then the player can jump on his head. After the first stomp, he starts to shoot four fireballs. After the second stomp, the chain he hangs on starts to swing, making it harder for the player to hit him but still shoots four fireballs.

Bowser
World 6- and Gold Classics Pack Third CourseThe player needs to jump on the ! Switch to send him falling down beneath the bridge into the lava. After that, the Koopalings enlarge him, and Mario must get to the roof while avoiding him for a massive ! Switch to complete the game. This does not happen in the Gold Classics Pack, however.

Dry Bowser
The player needs to jump on the ! Switch to send him falling down beneath the bridge into the lava. After that, the Koopalings enlarge him, and Mario must get to the roof while avoiding him for a massive ! Switch.

Items

  • Cyan + Clocks

Worlds

LevelPreviewDescription
World 1The grassland world of New Super Mario Bros. 2. The boss is Roy Koopa and its Warp Cannon leads to World Mushroom.
World 2The desert world of New Super Mario Bros. 2. The boss is Iggy Koopa.
World MushroomThe first Special World of New Super Mario Bros. 2. The boss is Larry Koopa and its Warp Cannon leads to World Flower.
World 3The tropical/forest world of New Super Mario Bros. 2. The boss is Wendy O. Koopa and its Warp Cannon leads to World Flower.
World 4The snow world of New Super Mario Bros. 2. The boss is Morton Koopa Jr..
World FlowerThe second Special World of New Super Mario Bros. 2. The boss is Lemmy Koopa and its Warp Cannon leads to World 6.
World 5The sky/mountain world of New Super Mario Bros. 2. The boss is Ludwig von Koopa.
World 6The volcano and final main world of New Super Mario Bros. 2. The boss is Bowser. This world must be completed to complete the game.
World StarThe final Special World of New Super Mario Bros. 2. The boss is Dry Bowser. 90 Star Coins must be collected to play this world.

World map legend

Click to view full size sheme

Downloadable content

Main article: Coin Rush#Downloadable content

Downloadable content for New Super Mario Bros. 2 was first announced in a Nintendo Direct Mini dedicated entirely to the game, showcasing the three downloadable Coin Rush course packs and their price tags along with the release dates. The downloadable packs are available for purchase on the in-game shop, available for 200¥ for Japan, €2.50 for Europe, $2.50 for America, HKD$20 for Hong Kong and 60 Nintendo Points for Taiwan. This game is both the first Mario game and also the first Nintendo game overall to feature standard downloadable add-on content.

The service started on October 2 for Japan, Europe, and Oceania, and October 4 for North America, featuring three course packs. Two more packs were released on October 25, two more were released on December 5 and the last two was released on December 20 (North America and Europe) and December 21 (Japan and Australia). In addition, a single pack, which could be downloaded for free until January 31, 2013, was also released on November 27. In total, there are ten course packs available for purchase.

In Europe, the game received a Nintendo 2DS bundle which in addition to the game also includes all ten downloadable course packs pre-installed. In North America, the game received a special edition Nintendo 3DS XL with all ten downloadable course packs pre-installed during the 2014 holiday season.

Development

The development of a 2D Super Mario game for the Nintendo 3DS was first brought up during an earnings briefing in November 2010, with Shigeru Miyamoto speaking about the possibilities of 2D and 3D Super Mario games on the Nintendo 3DS.[5] Later, after the release of Super Mario 3D Land, Satoru Iwata officially announced that a 2D Mario game for the 3DS was in development,[6] which was revealed to be New Super Mario Bros. 2 during the April 21, 2012, Nintendo Direct in Japan.[7]

New Super Mario Bros. 2 had a more unique development cycle than other games in the series. Not only was the game developed by the Entertainment Analysis and Development team, but also by members of other development teams, including the Software Planning and Development team, as part of the 'Mario Cram School,' a program meant to teach other teams about the development of Mario games.[8] Also different is that the game's stages were designed before the mechanics and main focus were thought of.[8]

The focus on coins came about early in development, with Takashi Tezuka and Toshihiko Nakago speaking about coins; at the time, development of Super Mario 3D Land, which features the ? Box, had recently wrapped up. The coin concept was first implemented with the golden Koopa Troopa, and soon after Tezuka suggested the one million coin goal. The developers then began to fill the stages with coins, and created more ways to collect them, such as the additional golden enemies and Gold Mario.[9] Because of the game's coin focus, the developers considered naming it 'New Super Mario Bros. Gold,' but the '2' was chosen instead since the game features more stages than the previous entries in the New Super Mario Bros. series as well as several new elements, allowing it to stand alone as a standard 2D Super Mario title.[10]

Implementation of the co-op mode was originally met with conflict; Tezuka suggested adding it, but the staff opposed him due to being unsure on how it could be implemented, and that it couldn't be done within the remainder of the given development timeframe. Earlier in development, a prototype mode featuring both Mario and Luigi in the single-player stages had been developed. Using this, the developers worked on refining it, making it more similar to New Super Mario Bros. Wii. Issues with the Nintendo 3DS' screen kept the camera from expanding to accommodate both players, so instead the camera was made to focus on a single player at a time, with both being able to fight for control over it.[11]

The concept of the Coin Rush mode was thought of before the coin theme of the game was. Yusuke Anamo was thinking about how to make the game more replayable, but also something that could be played even in free time. In addition, after making the stages more coin-oriented, the developers noticed that, no matter how often the game was played, the million-coin goal was very difficult to reach. It was then that they decided to incorporate collecting large amounts of coins into the new mode.[12] The Coin Rush downloadable course packs were originally announced before the game was released; the courses themselves, however, had not been created at the time.[13] The idea of downloadable content had come up during the development of both New Super Mario Bros. 2 and New Super Mario Bros. U, and from both teams; the development team for New Super Mario Bros. 2 had thought of the idea of downloadable Coin Rush courses, and since this game was to be released first it was decided that content would be created for it first.[14]

References to other games

  • Mario Bros.: Round 1 is remade as part of the Gold Classics Pack.
  • Super Mario Bros.: In the first phase of Bowser's and Dry Bowser's battles, Bowser throws sledgehammers and breathes fire, and Mario must wait for him to jump then get past him, very much alike to this game. Also, while the game loads (such as when starting up the game or looking for a second player in Co-op Play), the loading chime plays the first part of this game's overworld theme. Small Mario sprite from Super Mario Bros. appears in some parts of Coin Rush mode, such as to show which course the player will play or while counting the coins obtained in the levels. The maximum number of lives results in crowns like in this game. World 1-1, 1-2 and 1-4 are remade as part of the Classic Courses Pack.
  • Super Mario Bros.: The Lost Levels: Not in the game itself, but the Gold Classics Pack DLC's third course at the ending had 'Thank You!!' message similar to the Arigatou! message in World 9-4 (although unlike in that game, the 'Thank You!!' message was written in coins rather than coral).
  • Super Mario Bros. 3: A trailer released by Nintendo of Europe states that this game is the 'rightful successor' to this game.[15]Raccoon Mario, the Power Meter, Jump Blocks and Wooden Blocks return. The P-Wing makes a cameo, replacing the 'P' icon of the Power Meter. The floor in Bowser's room is checkered, similar to those of several Fortresses in this game. Like in this game, Toad Houses have the same music (except for Green Toad Houses) and feature a choice of three power-ups. Also, the loading chime plays a small part of this game's overworld theme. The Toad Houses also play the music that they played in this game. World 1-1 and 1-5 are remade as part of the Classic Courses Pack.
  • Super Mario World: Chocolate Island backgrounds are used in some of the levels. Reznors and the battle theme return from this game. Also, when the bridge breaks in the Reznor battles it has a similar sound to the blocks when they break in this game, and when the player hits a switch, it makes the P Switch noises from this game. The loading chime plays a small part of this game's overworld theme. Mario and Luigi can look up as well. The Moon Coins have an imprint of a 3-Up Moon.
    • Super Mario World: Super Mario Advance 2: The intro is similar, with Mario and Luigi being distracted by a flying power-up so the Koopalings can kidnap Princess Peach.
  • Super Mario World 2: Yoshi's Island: The number 'two' on the logo is similar to this game.
  • Super Mario Sunshine: If Mario jumps on a Toad, its mushroom cap will bounce. If attacked from a distance, it will flinch. This feature first appeared in this game.
  • Mario & Luigi: Partners in Time: The giant coin makes a reappearance in this game, based on its appearance in Mario & Luigi: Partners in Time.
  • New Super Mario Bros.: A direct sequel to this game. Mario's mini and mega forms return. Dry Bowser also returns. The game's remix of the Super Mario Bros. theme is used during the Dash Mario stages, as well as the Mega Mushroom theme.
  • Yoshi's Island DS: Bowser is fought as a giant in the background, just as he was in this game.
  • Super Mario Galaxy: The Toads' reaction to a raccoon tail whip (by spinning around happily) is reused from the Toads' reaction to a Star Spin in this game.
  • New Super Mario Bros. Wii: An indirect follow-up to this game. Numerous elements from the game return. The music and graphic style are reused from this game, with added vocals to the overworld and athletic themes, as well as vocal riffs 'bah' included in the tower, castle and ghost house themes. The second phase of Bowser's battle can be compared to the second phase of Bowser in this game, except Mario needs to move from platform to platform vertically instead of horizontally. The bubble system returns, and the multiplayer gameplay is reused (though Mario and Luigi cannot pick up each other as before). The Koopalings also had the same voices from and also taunt the same way before they fight and are fought similarly to New Super Mario Bros. Wii. In addition, they also aided Bowser in a manner very similar to how Kamek aided Bowser in that game, right down to being knocked down by Bowser the same way upon his becoming giant. Stars can be earned on the file, like in this game.
  • Super Mario 3D Land: The Invincibility Leaf returns, as does the Assist Block. Peepas, Coin Coffers and Goomba Towers return. Toad Houses use the same music as in this game, which, in itself, is a remix of the theme from Super Mario Bros. 3. During the credits, Mario carries Peach in a similar fashion to this game, except he is not flying, but walking on the ground. + Clocks return with similar functions. Once again, items from Toad Houses work their effects immediately, rather than being placed in an inventory. Stars can be earned in the file, like in New Super Mario Bros. Wii and this game. The max lives are 1,110 (shown as three crowns), like in this game.
  • Mario Kart 7: Raccoon Mario's tail whip and transformation sounds are re-used from this game.

References in later games

  • Super Mario 3D World: Three bonus worlds are called World Star, Mushroom, and Flower, just like the bonus worlds in this game.
  • Mario Golf: World Tour: Gold Mario returns as a character. Moon Coins appear in the game. The background of World Star is the same as the one for Mario's Eagle/Albatross/Hole-In-One animation.
  • Mario Kart 8: Twisted Mansion's entrance has a statue of a Boohemoth above it. Bone Piranha Plants also make an appearance in Bone-Dry Dunes.
  • Super Smash Bros. for Nintendo 3DS: A stage based on New Super Mario Bros. 2, Golden Plains, appears in this game. Collecting 100 coins in the stage turns the fighter gold, similar to Gold Mario.
  • Super Smash Bros. Ultimate: The Golden Plains stage reappears in this game, and Gold Mario makes an appearance as a Spirit.

Gallery

For this subject's image gallery, see Gallery:New Super Mario Bros. 2.
  • Raccoon Mario and FoxLuigi

  • Gold Mario and Silver Luigi

  • Mario with a Gold Block

Media

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Please upload all related music, sound effects, voice clips, or any videos for this section. See the help page for information on how to get started.

Pre-release and unused content

Main article: List of New Super Mario Bros. 2 pre-release and unused content

The game was originally to be titled New Super Mario Bros. Gold, but since the stages were said to stand on their own without the coin theme, the name was changed. The Platform Panic PackCoin Rush DLC was also set to be released as the seventh pack, but with the announcement of the Gold Classics Pack it was moved to being pack eight.

Glitches

Main article: List of New Super Mario Bros. 2 glitches

Enemies in the Blocks

This glitch can be done in World Star-1 and requires Super Mario. First, Mario should Ground Pound some Brick Blocks near a Brick Block with nothing below it to make it possible to hit. It has a P Switch inside that Mario must press. Then Mario must run to the second platform after the ? Switch and wait for the P Switch to wear off. Then, if done correctly, the Koopa will be stuck inside some Brick Blocks. After turning right, it will appear slightly to the right for only a split second and then return to its original position. It can still dance to the beat in the music.[16]

Staff

Main article: List of New Super Mario Bros. 2 staff

Reception

New Super Mario Bros. 2 has received generally positive reviews from critics. IGN gave it an 8.5/10 and Nintendolife gave it a 9/10. Most critics considered it a solid Mario game, though they also criticized its unoriginality.[17][18][19][20] As of August 18, 2012, New Super Mario Bros. 2 has received a 78% average on Metacritic, with 22 positive and 13 mixed reviews.

Reviews
ReleaseReviewer, PublicationScoreComment
Nintendo 3DSKeza MacDonald, IGN8.5/10'It is impossible not to be drawn in by the simple perfection of New Super Mario Bros 2’s mechanics and level design – this is as pleasurable and effortless as 2D platforming gets. But it’s also impossible not to be disappointed that it’s over so quickly, and doesn’t offer anything really new. The best Mario games reinvent themselves at the same time as paying loving homage to what went before; they take something you know and love and make it feel new all over again. New Super Mario Bros doesn’t do that - but it’s a delightful game while it lasts, and still the best 2D platformer on the 3DS.'
Nintendo 3DSOli Welsh, Eurogamer8/10'This is a high-quality game by anyone's standards, but that doesn't change the fact that I spent a good deal of my time playing it feeling blasphemously bored. Fortunately, the true Mario tradition is in safe hands in Tokyo, no doubt to return and restore our faith in some mind-bending new adventure next year. But perhaps New Super Mario Bros. should be allowed to grow old a bit more gracefully than this.'
Nintendo 3DSJim Sterling, Destructoid7/10'New Super Mario Bros. 2 is good. It was always going to be good, because Nintendo makes good games. That was never in doubt. However, it's a markedly more vacuous experience, bereft as it is of fresh gameplay and rigidly sticking to a formula with such zeal one would almost believe it a religious imperative of the developers. The coin collecting silliness may alter the player's approach somewhat, but it is nonetheless superficial and many players will doubtless get bored of it before hitting their million. The gimmick serves as an allegory for the entire game, really -- a glittering distraction, lacking any real substance. At its core, New Super Mario Bros. 2 is a Mushroom Kingdom coin -- shiny and addictive, but carrying no practical value whatsoever.'
Aggregators
CompilerPlatform / Score
Metacritic78
GameRankings78.40%

Sales

As of March 31, 2014, New Super Mario Bros. 2 is the 5th best selling game for the Nintendo 3DS, having sold about 7.82 million copies worldwide.

Nintendo eShop description

The bros are back for an all-new adventure worth its weight in gold!

  • Jump, bounce, and power-up through visually stunning side-scrolling worlds as you race to save Princess Peach.
  • Gold Flowers, Gold Blocks, and Gold Rings make collecting coins more fun than ever before! Can you collect a million coins?
  • Use all your speed-running and coin-collecting skills to best your friends in the new StreetPass-enabled Coin Rush mode.
  • Team up with a friend and play through the entire game via Local Wireless. (Requires two copies of the game.)

Trivia

  • This is the only New Super Mario Bros. game to not feature Bowser Jr. as a boss, making Bowser the only boss to be featured in every New Super Mario Bros. game.
  • This game has the most levels out of any New Super Mario Bros. game, with a total of 93 levels.
    • Similarly, it also has the largest amount of total exits out of any New Super Mario Bros. game, with a total of 108 exits.
  • US and Canada Club Nintendo members who purchased New Super Mario Bros. 2 from the Nintendo eShop by September 20th, 2012 and completed the surveys within four weeks after downloading could receive double the amount of coins (for a total of 100 coins) as they would receive if they bought the game at retail (50 coins).[21]. European Club Nintendo members that purchased the game from the Nintendo eShop received 250 free Stars. Likewise, Australian Club Nintendo members received double the amount of Stars (i.e. 400 instead of 200)[22].
  • Nintendo made a special gold-themed week on the American Nintendo eShop to celebrate the release of the game, where every category's image was replaced with something from the game and the backgrounds were gold-colored; in other regions, however, this did not occur.

External links

References

  1. ^http://www.nintendo.co.jp/3ds/abej/coin/index.html
  2. ^http://www.youtube.com/watch?v=g0U1bMu4X6M
  3. ^http://iwataasks.nintendo.com/interviews/#/3ds/nsmb2/0/5
  4. ^http://newsupermariobros2.nintendo.com/play-together/
  5. ^3DS to have 3D and 2D Mario Games -- Andriasang.com
  6. ^New 2D Mario Coming to 3DS - IGN
  7. ^Nintendo Direct Japan - Full Show - 21.4.2012 - YouTube
  8. ^ abIwata Asks : New Super Mario Bros. 2 : Mario Cram School
  9. ^Iwata Asks : New Super Mario Bros. 2 : 'Shouldn't This One Be About Coins?'
  10. ^Iwata Asks : New Super Mario Bros. 2 : Classic Super Mario
  11. ^Iwata Asks : New Super Mario Bros. 2 : Team Up to Strike it Rich
  12. ^Iwata Asks : New Super Mario Bros. 2 : 'I Don't Like It.'
  13. ^New Super Mario Bros 2 DLC and more detailed in new trailer | GamesRadar
  14. ^Iwata Asks : New Super Luigi U : Overtaken by New Super Mario Bros. 2
  15. ^https://www.youtube.com/watch?v=vSDWF7xwke8
  16. ^YouTube video of 'Koopa in the Blocks'
  17. ^http://www.nintendolife.com/reviews/3ds/new_super_mario_bros_2
  18. ^http://www.ign.com/articles/2012/08/03/new-super-mario-bros-2-review
  19. ^http://www.metacritic.com/game/3ds/new-super-mario-bros-2
  20. ^http://m.gamefaqs.com/3ds/667819-new-super-mario-bros-2/reviews
  21. ^https://club.nintendo.com/double-coins-nsmb2.do
  22. ^http://gamesites.nintendo.com.au/double-stars-nsmb2/
New Super Mario Bros. 2
Playable charactersMario • Luigi
Supporting charactersPrincess Peach • Toad
FormsSmall Mario • Super Mario • Fire Mario • Raccoon Mario • Gold Mario • Mini Mario • Mega Mario • Invincible Mario • White Raccoon Mario
BossesBowser • Koopalings (Roy Koopa • Iggy Koopa • Larry Koopa • Wendy O. Koopa • Morton Koopa Jr. • Lemmy Koopa • Ludwig von Koopa) • Reznor • Dry Bowser
WorldsMain gameWorld 1 • World 2 • World Mushroom • World 3 • World 4 • World Flower • World 5 • World 6 • World Star
DLC packsGold Rush Pack • Coin Challenge Pack A • Nerve-Wrack Pack • Gold Mushroom Pack • Coin Challenge Pack B • Gold Classics Pack • Coin Challenge Pack C • Platform Panic Pack • Mystery Adventures Pack • Impossible Pack
Items and objects! Pipe • ! Switch • ? Block • ? Switch • 10 Coin • Blue Coin • Brick Block • Checkpoint Flag • Coin • Crown Coin • Fire Flower • Flipper • Giant coin • Gold Block • Gold Flower • Gold Mushroom • Gold Ring • Hidden Coin • Invincibility Leaf • Item Storage • Mega Mushroom • Mini Mushroom • Moon Coin • P Switch • Red Coin • Red Ring • Roulette Block • Roulette Coin Block • Springboard • Super Star • Star Coin • Stretch Shroom • Super Leaf • Super Mushroom
Enemies and obstaclesAmp • Banzai Bill (Gold) • Banzai Bill Cannon • Big Bone Piranha Plant • Big Boo (Gold) • Big Cheep Cheep • Big Deep Cheep • Big Dry Bones • Big Fuzzy • Big Piranha Plant • Big Thwomp • Big Venus Fire Trap • Big Whomp • Bill Blaster • Bill Blaster Turret • Blooper • Blooper Baby • Blooper Nanny • Bob-omb • Bone Goomba • Bone Piranha Plant • Boo (Gold) • Boohemoth • Boomerang Bro (Gold) • Boulder • Bowser Statue • Bullet Bill (Gold) • Burner • Buzzy Beetle • Chain Chomp • Cheep Cheep (Gold) • Cheep Chomp • Climbing Koopa • Coin Coffer • Crowber • Current • Deep Cheep • Dry Bones • Fire Bar • Fire Bro (Gold) • Fire Snake • Fish Bone • Flame Chomp • Fuzzy • Goomba (Gold) • Goomba Tower (Gold) • Grinder • Hammer Bro (Gold) • Koopa Paratroopa (Gold) • Koopa Troopa (Gold) • Lakitu (Gold) • Lava • Lava Bubble • Mini Goomba (Gold) • Para-bomb • Paragoomba (Gold) • Peepa • Piranha Plant (Gold) • Poison • Pokey • Porcupuffer • Quicksand • Scuttlebug • Skewer • Sledge Bro • Small Urchin • Spike Top • Spiked Ball • Spiny • Spiny Cheep Cheep • Spiny Egg • Swoop • Thwomp • Urchin • Venus Fire Trap • Volcanic debris • Whirlpool • Whomp • Wiggler
Further infoCoin Rush • Gallery • Glitches • Pre-release and unused content • Staff
[Edit]
Mario games
PlatformersSuper Mario seriesSuper Mario Bros. (1985, NES) • Super Mario Bros.: The Lost Levels (1986, FCD) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2: 6 Golden Coins (1992, GB) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, NDS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U) • Super Mario Maker (2015, Wii U) • Super Mario Run (2016, iOS/Android) • Super Mario Odyssey (2017, NS) • Super Mario Maker 2 (2019, NS)
Mario vs. Donkey Kong seriesMario vs. Donkey Kong (2004, GBA) • Mario vs. Donkey Kong 2: March of the Minis (2006, DS) • Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) • Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) • Mario and Donkey Kong: Minis on the Move (2013, 3DS) • Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) • Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
OtherDonkey Kong (1981, Arcade) • Mario Bros. (1983, Arcade) • Mario's Cement Factory (1983, G&W) • Mario Bros. Special (1984, PC88) • Punch Ball Mario Bros. (1984, PC88) • VS. Wrecking Crew (1984, Arcade) • Wrecking Crew (1985, NES) • Super Mario Bros. Special (1986, PC88) • Mario & Wario (1993, SNES) • Hotel Mario (1994, Philips CD-i) • Donkey Kong (1994, Game Boy) • Mario Clash (1995, VB) • Wrecking Crew '98 (1998, SFC) • Super Princess Peach (2005, DS)
Ports and remakesCrazy Kong (1981, Arcade) • Donkey Kong (1982, G&W) • Mario Bros. (1983, G&W) • VS. Super Mario Bros. (1986, Arcade) • All Night Nippon Super Mario Bros. (1986, FCD) • Super Mario Bros. (1987, G&W) • Kaettekita Mario Bros. (1988, FCD) • Super Mario All-Stars (1993, SNES) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1996, SNES) • BS Super Mario Collection (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Famicom Mini Series (2004, GBA) • Classic NES Series (2004-2005, GBA) • Super Mario 64 DS (2004, NDS) • Virtual Console (2006-current, Wii/3DS/Wii U) • Super Mario All-Stars Limited Edition (2010, Wii) • New Super Luigi U (2013, Wii U) • Luigi Bros. (2013, Wii U) • Super Mario Maker for Nintendo 3DS (2016, 3DS) • New Super Mario Bros. U Deluxe (2019, NS)
Role-playing gamesPaper Mario seriesPaper Mario (2000, N64) • Paper Mario: The Thousand-Year Door (2004, GCN) • Super Paper Mario (2007, Wii) • Paper Mario: Sticker Star (2012, 3DS) • Paper Mario: Color Splash (2016, Wii U)
Mario & Luigi seriesMario & Luigi: Superstar Saga (2003, GBA) • Mario & Luigi: Partners in Time (2005, NDS) • Mario & Luigi: Bowser's Inside Story (2009, NDS) • Mario & Luigi: Dream Team (2013, 3DS) • Mario & Luigi: Paper Jam (2015, 3DS)
OtherSuper Mario RPG: Legend of the Seven Stars (1996, SNES)
RemakesMario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018, 3DS)
Dr. Mario seriesMainDr. Mario (1990, NES) • Dr. Mario 64 (2001, N64) • Dr. Mario Online Rx (2008, WiiWare) • Dr. Mario Express (2008, DSiWare) • Dr. Luigi (2013, Wii U) • Dr. Mario: Miracle Cure (2015, 3DS) • Dr. Mario World (2019, iOS/Android)
OtherVS. Dr. Mario (1990, Arcade)
RemakesTetris & Dr. Mario (1994, SNES) • Nintendo Puzzle Collection (2003, GCN) • Dr. Mario & Puzzle League (2005, GBA)
Mario Kart seriesMainSuper Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart 64 (slot machine) (1997, Arcade) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2003, GCN) • Mario Kart Arcade GP (2005, Arcade) • Mario Kart DS (2005, NDS) • Mario Kart Arcade GP 2 (2007, Arcade) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart Arcade GP DX (2013, Arcade) • Mario Kart 8 (2014, Wii U) • Mario Kart Arcade GP VR (2017, Arcade) • Mario Kart Tour (2019, iOS/Android)
RemakesMario Kart 8 Deluxe (2017, NS)
Mario Party seriesMario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party-e (2003, GBA) • Mario Party 5 (2003, GCN) • Super Mario Fushigi no Korokoro Party (2004, Arcade) • Mario Party 6 (2004, GCN) • Mario Party Advance (2005, GBA) • Super Mario Fushigi no Korokoro Party 2 (2005, Arcade) • Mario Party 7 (2006, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, NDS) • Mario Party Fushigi no Korokoro Catcher (2009, Arcade) • Mario Party Kurukuru Carnival (2012, Arcade) • Mario Party 9 (2012, Wii) • Mario Party Fushigi no Korokoro Catcher 2 (2013, Arcade) • Mario Party: Island Tour (2013, 3DS) • Mario Party 10 (2015, Wii U) • Mario Party Challenge World (2016, Arcade) • Mario Party: Star Rush (2016, 3DS) • Mario Party: The Top 100 (2017, 3DS) • Super Mario Party (2018, NS)
Luigi's Mansion seriesMainLuigi's Mansion (2001, GCN) • Luigi's Mansion: Dark Moon (2013, 3DS) • Luigi's Mansion Arcade (2015, Arcade) • Luigi's Mansion 3 (2019, NS)
RemakesLuigi's Mansion (2018, 3DS)
Sports gamesMario Baseball seriesMario Superstar Baseball (2005, GCN) • Mario Super Sluggers (2008, Wii)
Mario Golf seriesGolf (1984, NES) • Family Computer Golf: Japan Course (1987, FCD) • Family Computer Golf: U.S. Course (1987, FCD) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mobile Golf (2001, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS)
Mario Strikers seriesSuper Mario Strikers (2005, GCN) • Mario Strikers Charged (2007, Wii)
Mario Tennis seriesMario's Tennis (1995, VB) • Mario Tennis (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) • Mario Tennis Open (2012, 3DS) • Mario Tennis: Ultra Smash (2015, Wii U) • Mario Tennis Aces (2018, NS)
PortsNew Play Control! Mario Power Tennis (2009, Wii)
OtherNBA Street V3 (2005, GCN) • SSX on Tour (2005, GCN) • Mario Hoops 3-on-3 (2006, NDS) • Mario Sports Mix (2010, Wii) • Mario Sports Superstars (2017, 3DS)
CrossoversMario & Sonic seriesMario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2008, NDS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, NDS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) • Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, Arcade) • Mario & Sonic at the Olympic Games Tokyo 2020 (2019, NS/Arcade)
Super Smash Bros. seriesSuper Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS (2014, 3DS) • Super Smash Bros. for Wii U (2014, Wii U) • Super Smash Bros. Ultimate (2018, NS)
OtherItadaki Street‎ DS (2007, NDS) • Fortune Street‎ (2011, Wii) • Nintendo Land (2012, Wii U) • Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) • Mario + Rabbids Kingdom Battle (2017, NS)
Edutainment gamesMario Discovery seriesMario is Missing! (1993, MS-DOS/SNES/NES) • Mario's Time Machine (1993, MS-DOS/SNES/NES) • Mario's Early Years! Fun with Letters (1993, MS-DOS/SNES) • Mario's Early Years! Fun with Numbers (1994, MS-DOS/SNES) • Mario's Early Years! Preschool Fun (1994, MS-DOS/SNES)
OtherMario Teaches Typing (1991, MS-DOS) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS) • Mario Teaches Typing 2 (1996, MS-DOS)
PortsMario's Early Years! CD-ROM Collection (1995, PC)
Art utilitiesSuper Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Super Mario Collection Screen Saver (1997, PC) • Mario no Photopi (1998, N64) • Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD)
MiscellaneousMainMario's Bombs Away (1983, G&W) • Yoshi's Safari (1993, SNES) • Undake30 Same Game (1995, SFC) • Mario's Game Gallery (1995, MS-DOS) • Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Donkey Kong (slot machine) (1996, Arcade) • Picross 2 (1996, GB) • Excitebike: Bun Bun Mario Battle Stadium (1997, Satellaview) • Mario's FUNdamentals (1998, Windows) • Picross NP (1999-2000, SFC) • Super Mario Fushigi no Janjan Land (2003, Arcade) • Mario Pinball Land (2004, GBA) • Yakuman DS (2005, NDS) • Dance Dance Revolution: Mario Mix (2005, GCN) • Captain Toad: Treasure Tracker (2014, Wii U)
PortsCaptain Toad: Treasure Tracker (2018, NS/3DS)
Mario franchiseCaptain Toad: Treasure TrackerLuigi's MansionLuigi's Mansion: Dark MoonMario & Luigi: Bowser's Inside Story + Bowser Jr.'s JourneyMario & Luigi: Dream TeamMario & Luigi: Paper JamMario & Luigi: Superstar Saga + Bowser's MinionsMario Golf: World TourMario Kart 7Mario Party: Island TourMario Party: Star RushMario Party: The Top 100Mario Sports SuperstarsMario Tennis OpenMario vs. Donkey Kong: Tipping StarsNew Super Mario Bros. 2Paper Mario: Sticker StarSuper Mario 3D LandSuper Mario Maker for Nintendo 3DS
Donkey Kong franchiseDonkey Kong Country Returns 3D
Wario franchiseWarioWare Gold
Yoshi franchisePoochy & Yoshi's Woolly WorldYoshi's New Island
Nintendo eShopClub Nintendo PicrossClub Nintendo Picross PlusDr. Mario: Miracle CureMario and Donkey Kong: Minis on the MoveMini Mario & Friends: amiibo ChallengeNintendo Badge ArcadePhotos with Mario • Virtual Console games
CrossoversMario & Sonic at the London 2012 Olympic GamesMario & Sonic at the Rio 2016 Olympic GamesMinecraft: New Nintendo 3DS EditionPuzzle & Dragons: Super Mario Bros. EditionRhythm Heaven MegamixSkylanders: SuperChargers RacingSuper Smash Bros. for Nintendo 3DSUltimate NES Remix
Home menuAR Games‎ • StreetPass Mii Plaza
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Games with Nintendo Wi-Fi Connection, Nintendo Network, or Nintendo Switch Online
Nintendo Wi-Fi Connection
Nintendo DSDiddy Kong Racing DSItadaki Street DSMario Kart DSMario vs. Donkey Kong 2: March of the MinisMario vs. Donkey Kong: Mini-Land Mayhem!Mario & Sonic at the Olympic GamesMario & Sonic at the Olympic Winter GamesTetris DSWarioWare: D.I.Y.Yakuman DS
WiiFortune StreetMario Kart WiiMario Sports MixMario Strikers ChargedMario & Sonic at the London 2012 Olympic GamesMario & Sonic at the Olympic GamesMario & Sonic at the Olympic Winter GamesSuper Smash Bros. Brawl
Nintendo Network
Nintendo 3DSDr. Mario: Miracle CureLuigi's Mansion: Dark MoonMario Golf: World TourMario Kart 7Mario Sports SuperstarsMario Tennis OpenMario vs. Donkey Kong: Tipping StarsMario & Sonic at the London 2012 Olympic GamesMinecraft: New Nintendo 3DS EditionNew Super Mario Bros. 2Puzzle & Dragons: Super Mario Bros. EditionSuper Mario Maker for Nintendo 3DSSuper Smash Bros. for Nintendo 3DSUltimate NES RemixYoshi's New Island
Wii UDonkey Kong Country: Tropical FreezeDr. LuigiGame & WarioMario Kart 8Mario Tennis: Ultra SmashMario vs. Donkey Kong: Tipping StarsMario & Sonic at the Sochi 2014 Olympic Winter GamesMinecraft: Wii U EditionNintendo LandNES RemixNES Remix 2NES Remix PackNew Super Luigi UNew Super Mario Bros. UNew Super Mario Bros. U + New Super Luigi USuper Mario 3D WorldSuper Mario MakerSuper Smash Bros. for Wii U
Nintendo Switch Online
Nintendo SwitchMario Kart 8 DeluxeMario Tennis AcesMinecraft: Nintendo Switch EditionSuper Mario OdysseySuper Mario PartySuper Smash Bros. Ultimate

I show you how to use save editor hacks on hbl 3ds. The NSMB hacking forum: everything about hacking and remaking the Nintendo DS game New Super Mario Bros. New Super Mario Bros 2 Custom level nintendo 3ds (mario editor).

Retrieved from 'https://www.mariowiki.com/index.php?title=New_Super_Mario_Bros._2&oldid=2753428'

Super Mario Bros. X 1.3.0.1 is a massive Mario fangame that blends elements from Super Mario 1, 2, 3 and World. It has many power ups, such as the Ice Flower, Hammer Suit, Tanooki Suit, Kuribo’s shoe, The Billy Gun, and Yoshi. You can also play the game with a friend in the 2 player co-op mode, where the screen seamlessly splits and combines as the players separate and rejoin.

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This fangame is most notable for its extensive level editor that allows you to create almost any kind of level that you can imagine. The real time editor lets you edit the level while playing it! You can also create your own episode using either the SMB3 or SMW styled world map, or you can create a Mario 64 style hub level and have the players collect stars to advance.

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For information on the development of Super Mario Bros. X2, check out the development blog:

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Editor New Super Mario Bros 2 Walkthrough

  • SMBX2pal Update Announcement & Patch NotesJune 23, 2019
  • SMBX2mx3 Release NotesMarch 30, 2019
  • The Things Remaining: SMBX2b4January 19, 2019
  • Imperfections and InteractionsNovember 24, 2018
  • Bringing The Project Into Peak ConditionAugust 22, 2018

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